[INFO] cloning repository https://github.com/oosawak/rustgames
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/oosawak/rustgames" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Foosawak%2Frustgames", kill_on_drop: false }`
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[INFO] [stdout] 86342c84995e5384ff2d89d4a55d047e2326c82b
[INFO] checking oosawak/rustgames against try#b152f5575a2ac7126ae0019e4e679abe9399213e for pr-157841
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Foosawak%2Frustgames" "/workspace/builds/worker-5-tc2/source", kill_on_drop: false }`
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[INFO] started tweaking git repo https://github.com/oosawak/rustgames
[INFO] finished tweaking git repo https://github.com/oosawak/rustgames
[INFO] tweaked toml for git repo https://github.com/oosawak/rustgames written to /workspace/builds/worker-5-tc2/source/Cargo.toml
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[INFO] crate git repo https://github.com/oosawak/rustgames already has a lockfile, it will not be regenerated
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[INFO] [stdout] warning: unused import: `puzzle::PuzzleState`
[INFO] [stdout]  --> ffi_bridge/src/lib.rs:1:29
[INFO] [stdout]   |
[INFO] [stdout] 1 | use game_logic::{GameState, puzzle::PuzzleState};
[INFO] [stdout]   |                             ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::ptr`
[INFO] [stdout]  --> ffi_bridge/src/lib.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use std::ptr;
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `puzzle::PuzzleState`
[INFO] [stdout]  --> ffi_bridge/src/lib.rs:1:29
[INFO] [stdout]   |
[INFO] [stdout] 1 | use game_logic::{GameState, puzzle::PuzzleState};
[INFO] [stdout]   |                             ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::ptr`
[INFO] [stdout]  --> ffi_bridge/src/lib.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use std::ptr;
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> ffi_bridge/src/lib.rs:36:12
[INFO] [stdout]    |
[INFO] [stdout] 36 |         if GAME_STATE.is_some() {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: `#[warn(static_mut_refs)]` (part of `#[warn(rust_2024_compatibility)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> ffi_bridge/src/lib.rs:50:15
[INFO] [stdout]    |
[INFO] [stdout] 50 |         match &GAME_STATE {
[INFO] [stdout]    |               ^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: use `&raw const` instead to create a raw pointer
[INFO] [stdout]    |
[INFO] [stdout] 50 |         match &raw const GAME_STATE {
[INFO] [stdout]    |                +++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> ffi_bridge/src/lib.rs:65:15
[INFO] [stdout]    |
[INFO] [stdout] 65 |         match &GAME_STATE {
[INFO] [stdout]    |               ^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: use `&raw const` instead to create a raw pointer
[INFO] [stdout]    |
[INFO] [stdout] 65 |         match &raw const GAME_STATE {
[INFO] [stdout]    |                +++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> ffi_bridge/src/lib.rs:85:15
[INFO] [stdout]    |
[INFO] [stdout] 85 |         match &GAME_STATE {
[INFO] [stdout]    |               ^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: use `&raw const` instead to create a raw pointer
[INFO] [stdout]    |
[INFO] [stdout] 85 |         match &raw const GAME_STATE {
[INFO] [stdout]    |                +++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> ffi_bridge/src/lib.rs:105:15
[INFO] [stdout]     |
[INFO] [stdout] 105 |         match &GAME_STATE {
[INFO] [stdout]     |               ^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: use `&raw const` instead to create a raw pointer
[INFO] [stdout]     |
[INFO] [stdout] 105 |         match &raw const GAME_STATE {
[INFO] [stdout]     |                +++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> ffi_bridge/src/lib.rs:130:15
[INFO] [stdout]     |
[INFO] [stdout] 130 |         match &GAME_STATE {
[INFO] [stdout]     |               ^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: use `&raw const` instead to create a raw pointer
[INFO] [stdout]     |
[INFO] [stdout] 130 |         match &raw const GAME_STATE {
[INFO] [stdout]     |                +++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> ffi_bridge/src/lib.rs:145:15
[INFO] [stdout]     |
[INFO] [stdout] 145 |         match &GAME_STATE {
[INFO] [stdout]     |               ^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: use `&raw const` instead to create a raw pointer
[INFO] [stdout]     |
[INFO] [stdout] 145 |         match &raw const GAME_STATE {
[INFO] [stdout]     |                +++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary `unsafe` block
[INFO] [stdout]    --> ffi_bridge/src/lib.rs:175:22
[INFO] [stdout]     |
[INFO] [stdout] 175 |         let result = unsafe { game_initialize(1280, 720) };
[INFO] [stdout]     |                      ^^^^^^ unnecessary `unsafe` block
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_unsafe)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary `unsafe` block
[INFO] [stdout]    --> ffi_bridge/src/lib.rs:177:22
[INFO] [stdout]     |
[INFO] [stdout] 177 |         let result = unsafe { game_cleanup() };
[INFO] [stdout]     |                      ^^^^^^ unnecessary `unsafe` block
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> ffi_bridge/src/lib.rs:36:12
[INFO] [stdout]    |
[INFO] [stdout] 36 |         if GAME_STATE.is_some() {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: `#[warn(static_mut_refs)]` (part of `#[warn(rust_2024_compatibility)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> ffi_bridge/src/lib.rs:50:15
[INFO] [stdout]    |
[INFO] [stdout] 50 |         match &GAME_STATE {
[INFO] [stdout]    |               ^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: use `&raw const` instead to create a raw pointer
[INFO] [stdout]    |
[INFO] [stdout] 50 |         match &raw const GAME_STATE {
[INFO] [stdout]    |                +++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> ffi_bridge/src/lib.rs:65:15
[INFO] [stdout]    |
[INFO] [stdout] 65 |         match &GAME_STATE {
[INFO] [stdout]    |               ^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: use `&raw const` instead to create a raw pointer
[INFO] [stdout]    |
[INFO] [stdout] 65 |         match &raw const GAME_STATE {
[INFO] [stdout]    |                +++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> ffi_bridge/src/lib.rs:85:15
[INFO] [stdout]    |
[INFO] [stdout] 85 |         match &GAME_STATE {
[INFO] [stdout]    |               ^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: use `&raw const` instead to create a raw pointer
[INFO] [stdout]    |
[INFO] [stdout] 85 |         match &raw const GAME_STATE {
[INFO] [stdout]    |                +++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> ffi_bridge/src/lib.rs:105:15
[INFO] [stdout]     |
[INFO] [stdout] 105 |         match &GAME_STATE {
[INFO] [stdout]     |               ^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: use `&raw const` instead to create a raw pointer
[INFO] [stdout]     |
[INFO] [stdout] 105 |         match &raw const GAME_STATE {
[INFO] [stdout]     |                +++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> ffi_bridge/src/lib.rs:130:15
[INFO] [stdout]     |
[INFO] [stdout] 130 |         match &GAME_STATE {
[INFO] [stdout]     |               ^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: use `&raw const` instead to create a raw pointer
[INFO] [stdout]     |
[INFO] [stdout] 130 |         match &raw const GAME_STATE {
[INFO] [stdout]     |                +++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> ffi_bridge/src/lib.rs:145:15
[INFO] [stdout]     |
[INFO] [stdout] 145 |         match &GAME_STATE {
[INFO] [stdout]     |               ^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: use `&raw const` instead to create a raw pointer
[INFO] [stdout]     |
[INFO] [stdout] 145 |         match &raw const GAME_STATE {
[INFO] [stdout]     |                +++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> native_app/src/main.rs:28:9
[INFO] [stdout]    |
[INFO] [stdout] 28 |     let mut engine = Engine::new(config).await?;
[INFO] [stdout]    |         ----^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `engine`
[INFO] [stdout]   --> native_app/src/main.rs:28:9
[INFO] [stdout]    |
[INFO] [stdout] 28 |     let mut engine = Engine::new(config).await?;
[INFO] [stdout]    |         ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> native_app/src/main.rs:28:9
[INFO] [stdout]    |
[INFO] [stdout] 28 |     let mut engine = Engine::new(config).await?;
[INFO] [stdout]    |         ----^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `engine`
[INFO] [stdout]   --> native_app/src/main.rs:28:9
[INFO] [stdout]    |
[INFO] [stdout] 28 |     let mut engine = Engine::new(config).await?;
[INFO] [stdout]    |         ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `vsync`
[INFO] [stdout]   --> wasm_app/src/gpu.rs:26:58
[INFO] [stdout]    |
[INFO] [stdout] 26 |     pub async fn new(canvas: web_sys::HtmlCanvasElement, vsync: bool) -> Result<Self, String> {
[INFO] [stdout]    |                                                          ^^^^^ help: if this is intentional, prefix it with an underscore: `_vsync`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `vsync`
[INFO] [stdout]   --> wasm_app/src/gpu.rs:26:58
[INFO] [stdout]    |
[INFO] [stdout] 26 |     pub async fn new(canvas: web_sys::HtmlCanvasElement, vsync: bool) -> Result<Self, String> {
[INFO] [stdout]    |                                                          ^^^^^ help: if this is intentional, prefix it with an underscore: `_vsync`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `generate_level` is never used
[INFO] [stdout]    --> wasm_app/src/penpen.rs:177:8
[INFO] [stdout]     |
[INFO] [stdout]  94 | impl PenPenGame {
[INFO] [stdout]     | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 177 |     fn generate_level(&mut self) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `generate_level` is never used
[INFO] [stdout]    --> wasm_app/src/penpen.rs:177:8
[INFO] [stdout]     |
[INFO] [stdout]  94 | impl PenPenGame {
[INFO] [stdout]     | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 177 |     fn generate_level(&mut self) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 2m 24s
[INFO] running `Command { std: "docker" "inspect" "44f6da69148613b7fd3cc3c98bbe0371972b23d7cbf09337f9e6ddba7ffd35bc", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "44f6da69148613b7fd3cc3c98bbe0371972b23d7cbf09337f9e6ddba7ffd35bc", kill_on_drop: false }`
[INFO] [stdout] 44f6da69148613b7fd3cc3c98bbe0371972b23d7cbf09337f9e6ddba7ffd35bc
